Sega Genesis Mini Review – The Finest Console So Far

Published on September 18, 2019

Now we’re at the point of multiple companies with high-end micro consoles trading in nostalgia. The Nintendo trend started with the NES Classic, which was followed last year by the PlayStation Classic and SNES Classic. The fundamental feature for each device is the same: a choice of games of a certain retro console, all of it is enclosed in an original tiny unit.

Sega Genesis Mini Review - The Finest Console So Far

Sega Genesis Mini Review – The Finest Console So Far: Image Source

Sega is coming to this trend, which started in 2016, a little late. However, to compensate for its delay, the firm has produced the finest version of a miniature console to date. Sega Genesis Mini’s $79.99 includes everything you need, great, adorable hardware and a varied range of classic games. But it also goes one step further with a focus on details that makes it more than a fun plastic box: it is a celebration of Sega’s longest years of history.

Sega Genesis Mini Hardware

First, the hardware itself is there. The Genesis Mini looks like its competitors at a glance: a shrunk console version, which came out decades ago. This is plastic and toy-like and Sega says that the original console size is 55 percent. It’s just around the corner. The top features the well-known “16 BIT” logo in silver words and premature “High Definition Graphics” on the box.

But looking a bit further, the Genesis Mini is a remarkably reliable version of the actual hardware, including no functional components, in fact. The cartridge bottoms open and you can glance around an unnecessary volume dial. There is also a removable port with no real expansion options at the bottom. These elements are stupid and superfluous; however, they show that the entire Genesis mini is also authentic and attentive to the details. You can feel the love for the original console of Mini’s creators when you play with the cartridge slot.

Functions of Sega Genesis Mini

The Genesis Mini is functionally simple dead. Only two ports, one for power and one for HDMI, can be found in the back. Without the constant requirement for online updates, you can plug it into and start playing instantly. It’s cool, as the control unit’s pleasantly simple. The gamepad feels authentic, like the console itself. It’s a large plastic shell with a robust D-pad and huge facial buttons.

It is so simple that it is a good break from modern gamepads. You don’t turn your hand into a claw to simultaneously hit several buttons. The only downside is that it is connected by the control unit, which is a six-foot wire only. I used to play on the floor before my TV most of my time as if it had been 1993. (See the sidebar “Do you need a six-button controller” for more about the controller options).

Genesis Mini Software

The Genesis Mini includes most of the anticipated functionality, software-wise. You can easily hop in and out of games and by-paste the often restrictive nature of retro game saves each game has multiple save files. Games with several wallpaper options are displayed in widescreen or standard view, and titles are organized according to a number of factors such as releasing times or the number of players supported. You can even turn around your boxing art and watch games through your spine as on a bookshelf.

Game Library

The game library itself is obviously the most important part of the device. The library is crucial because they are preloaded and there is no way to modify or update them outside hacking. The Mini Sega Genesis Mini features 42 games, a great jump from the offerings of Nintendo and Sony, and it’s an incredible job of presenting the eclectic history of the console.

The main inclusions, like the first two Sonic, Sega the Columns and the Hedgehog games, Ecco the Dolphin and Golden Ax are obvious. The Genesis Mini is also made up of less announced — but no less important— Sega titles such as Michael Mouse adventure Castle and its follow-up, together with ambitious oddities such as the Fantasy Adventure game Beyond Oasis (whose soundtrack is another stunning Yuzo Koshiro).

Good Vs Bad Games

It’s not all good games. Eternal Champions is mainly a forgetful combat game, and some of the later titles of the Genesis felt more like flagship showcases than technical showcases, including Vectorman’s visually impressive and Virtua Fighter’s technically impressive but not particularly fun port. There are several great two-player games like Streets of Rage 2 and you could lose long single-player titles such as Phantasy Star IV. Two bonus sets are not actually on the Genesis: Tetris’ dead-simple harbor or the Darius arcade shooter from 1986.

Should You Go For It?

How long all these appealing elements keep you interested in the real question for everyone who wants to take Sega Genesis Mini up. Retro computers for plug and play are an excellent concept, an easy and affordable way to explore classical games on contemporary television, without the trouble of handling old cartridges or hardware. There are many tiny Nintendo retro consoles that have been anticipated eagerly and now collect dust.

But you can’t really go wrong with the genesis mini if you are a kind of man who is ready for dozens of hours in Phantasy star to invite people to join the ToeJam and the Earl team.

It has precisely what you want from a tiny retro console, modern features, a well-constructed game library, nice hardware, and multiple files saves — but it also goes a step further with smaller details, such as moving hardware bits, game access, and menu music.

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Sega Genesis Mini Review - The Finest Console So Far
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