Meet the Experts: Learn how Zynga used 3ds Max in its Farmville 2 character and animation pipeline04:33

  • 0
Published on April 26, 2017

Join Zynga’s Ryan Hood-Guaraldi, Lead Animator, and Brian Huffman, Senior Technical Artist, as they utilize the CAT rigging system of Autodesk® 3ds Max® in the development of FarmVille™2.

Producing new species of animals and their animation suites efficiently is critical to the continued success of a live online game like FarmVille 2. See how Zynga’s first real-time 3D game team uses features of 3ds Max’ CAT rigging system to aid animation production for 24 unique animal skeletons.

Attend this webinar to find out how 3ds Max (included in Autodesk® 3ds Max® Entertainment Creation Suite) helps games artists create better 3D content in less time.

https://cafeadobro.ro/

https://www.stagebox.uk/wp-includes/depo10-bonus10/

depo 25 bonus 25

https://parfumschristianblanc.com/

https://www.barplate.com/wp-includes/js/qris/

https://hotmusic507.org/

Enjoyed this video?
"No Thanks. Please Close This Box!"