3ds Max Spline Modeling Fundamentals04:33

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Published on May 9, 2017

This video explores the principles of modeling 3D topology with a 2D spline method called “surface modeling.” In this first of two videos, Autodesk’s Chris Murray (@chrismmurray) provides a fundamental explanation and example of how to create these surfaces using splines and the Surface modifier and the Cross-Section modifier as well as the rules associated with them. Skill level for this video is beginner to intermediate.

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