Sennheiser GAME ONE Headset Review04:33

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Published on May 25, 2017

Read our testing methodology here!

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Testing methodology:
Headphones are left to burn in for 48 hours with white noise using the following track: The 12hr interval on the track is looped. This burn-in method wakes up the drivers and allows for minimal variations in tonal changes for short term testing. We understand some headphones require much longer burn-in periods (eg. 6 months to fully shine) but given the nature of our reviews that is not possible.

Equipment used:
Game testing is done using Asus DX 7.1 sound card that allows EQ tweaking to test for driver handling and potential distortions throughout the range. Audioengine D1 DAC is used to test for default audio signature.

Songs tested : (All FLAC or 24bit/96Khz files)
September – Earth, Wind and Fire
Angel – Mezzanine
Dark Side of the Moon – Pink Floyd
Codex – Radiohead
Elegia – Alexander Popov
Puzzle Piece (Heatcliff’s Farewell Remix) – Tania Zygar and Space Rockerz
Burn Out – The Cinematic Orchestra (Every Day)

Games used (Mainly the most recent titles):
Battlefield 4
Metro: Last Light
Assassins Creed 4

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