Maya LT for Unity Developers: Asset Creation & Workflow — Part 104:33

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Published on April 18, 2017

In this series Wes McDermott goes through various aspects of using Maya LT to create assets for games using Unity.

Find Wes on , @the3dninja. In this video, Wes starts the series by covering a lot of basic setup that you can do in Maya LT before starting a game project with Unity, to make the workflow between two tools better. Wes also shares many of his personal tips and tricks for working in Maya LT, like custom shelves, custom marking menus, and modifying the UI.

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