Journey to VR: Lighting with textures – Part 104:33

  • 0
Published on January 26, 2017

Daryl continues to add visual complexity to the environment in his VR creation. He shares a workflow using Arnold to get image-based lighting onto texture maps so they can be layered on top of the reality captured environment. along on the Journey to VR blog as Daryl builds his first VR experience:

depo 25 bonus 25

Enjoyed this video?
"No Thanks. Please Close This Box!"