Autodesk Maya 2013 and Beyond: Animation Workflows for Games04:33

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Published on December 12, 2017

In the first half of this webinar hosted by Autodesk Technical Specialist Steven Roselle, you’ll get a close look at some of the latest workflows in Autodesk® Maya® 2013 in the context of animation for game characters.

In the second half you’ll see an in-depth update of Project Skyline, an animation authoring-to-runtime solution that seamlessly bridges the traditional gap between artists and programmers.

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