Published on July 18, 2017
In this tutorial series Shawn Hendriks will be taking you through a number of simple techniques for animation the creation of objects in 3ds max. In part 1 we will look at simple keyframing techniques for transforms and visibility as well as the use of free form deformations. These tutorials are designed for people already relatively familiar with 3ds max but just starting to dig more into the animation side of things.