Subatomic Studios Creates Fieldrunners 2 for IOS with Autodesk 3ds Max04:33

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Published on October 23, 2017

Get a glimpse at Subatomic Studios sequel to the smash IOS hit, Fieldrunners. Learn how they used 3ds Max to develop a 2D game using 3D tools and why that made them far more efficient then traditional 2D games workflows.

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