In this episode of VRGO, we’ll look at the early working prototype of the game. Tim has been hard at work building the basic gameplay, while Cathy has been working …
We’re back from MIGS 2016! Tim and Cathy of Rocket 5 Studios have made great progress on the VR demo. We’ll have a look at that progress, get a detailed …
In our first episode, Autodesk’s VRGO has our first production meeting with Rocket5 studios. We discuss game design, prototyping gameplay, and other early phase action items for our Unity-based HTC …
In this episode of VRGO, We move into the Alpha phase of VR game development. We’ll look at the progress of the gameplay and enemy 3D assets. Head to our …
In VRGO’s final episode for the year, we take a look at the current build of the game which is nearly complete. We also discuss some key VR development issues, …