This video was sponsored by Electronic Arts. Star Wars Battlefront II will be available on November 17th. We time warp back to before New York Comic Con to meet up …
Since sculpting is such a vital part of Mudbox, we’ll take some time to cover the basics of sculpting, including how to use the sculpt tools and set sculpting properties.
This week’s build from Frank’s shop is a combination of digital sculpting and 3D printing. Using the virtual reality sculpting tool Oculus Medium, Frank kitbashes a spaceship in a modelmaking …
In this webinar, Craig Barr examines a creature modeling and detailing workflow using Autodesk® Mudbox® and Autodesk® Maya® software. Topics covered include concept techniques in Autodesk® SketchBook® Pro software, creating …
along with us by signing up for a Tested Premium Membership at We’re trying something new this week: learning a craft from a professional! Effects artist Frank Ippolito spends the …
Full story: A system that enables you to feel and handle floating virtual objects with your bare hands is poised to bring virtual reality into the physical world
This short video gives you an overview of the new native sculpting toolset in Maya 2016, with brushes that feature volume and surface falloff, stamp images, sculpting UVs, and support …
Frank and Norm show and talk through the sculpting process for our LEGO-inspired Creepyfig cosplay. Frank explains how he formed this massive mask and gave it the necessary detail to …
We meet artist Gary Lockwood, aka Freehand Profit, who transforms sneakers into stunning gas masks and helmets. We take a look at his sculptures and learn how he breaks down …
We invite the incredibly talented CG artist Dominic Qwek to give us a sculpting demo in Oculus Medium and chat with us about the usefulness of sculpting in virtual reality. …