our I/O Guide, Timothy Jordan, touring the venue and getting the inside scoop on #io17. In this segment, he explores the Accessibility Sandbox, learning about Accessibility for Android, Chrome, Voice, …
Experiences in virtual reality can be powerful and immersive. This session provides a foundation for building great VR video based apps using Unity, a game engine for 3D rendering, and …
The Design Sprint framework is applied widely across Google, from the teams which work on Machine Intelligence, Search, Maps, and many other product areas. In this panel discussion you’ll hear …
Google talked about Android L, the next version of the OS featuring a visual redesign; Android Wear devices including the G Watch, Samsung Gear Live and Moto 360; Android Auto …
Speakers: Raul Furnică, Günther Noack The YouTube Data API enables you to integrate your applications with YouTube features such as browsing,watching, uploading videos and connecting with other users. Learn how …
Speakers: Richard Rabbat, Andrew Oates, and Shawn Ligocki The Page Speed API will be introduced with special focus on mobile web optimization. Page Speed is a performance optimization tool. We’ll …
Kathryn Hurley, James McGill, Simon Rogers Geospatial data has special requirements that aren’t met by traditional database or cloud data storage. Google Fusion Tables offers a unique, easy way to …
Alex Russell, Ian Fette Mobile and desktop are converging on HTML5 as a strong, portable base for delivering rich experiences. Come learn about the future of HTML5, CSS, DOM, and …