Oculus Rift “Crystal Cove” Prototype Hands-On (1080p OLED + Positional Tracking) at CES 2014

Published on December 25, 2017

Our in-depth hands-on and impressions of the new Oculus VR virtual reality prototype: Crystal Cove. We chat with Oculus’ VP of Product Nate Mitchell about how they’re implementing positional tracking and why lowering the persistence of vision is important to prevent nausea. As always, we dig into the technical details and explain how they work together to benefit the user experience.

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